﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[AddComponentMenu("ProjectCodes/Enemies/Level1/Minions/Crasher")]
public class Crasher : EnemyEntity
{
    protected override GameObject FindMoveToTile(GameObject target, Vector2 checkBox)
    {
        // TODO 要直接冲脸的
        return base.FindMoveToTile(target, checkBox);
    }
}
